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1.15.11
- SVE中的傳說魚現在在魚塘中能產出更多魚籽,並且魚塘會有顏色變化。
- 魔法杖遺物現在由蘭斯親自交給玩家,而不再是在高原前哨站的寶箱中出現。
- 為SVE中的各種對象添加了內部上下文標籤,以提升模組兼容性。
- 巫師不再在節日當天拜訪玩家以開啟魔法森林任務線。
- 邊疆農場的礦車任務現在會在鍋爐房收集包完成後的第二天開始。
- 索菲亞的特殊訂單現在只會在玩家解鎖姜島後出現。
- 降低了建造釀酒廠的成本和所需資源(1,000,000金 → 500,000金)(50個 → 30個小桶),(30個 → 25個銥錠)。
- 提高了金色史萊姆的速度。
- 調整了梨樹的一些紋理。
- 傳說怪物現在對青蛙飾品和冰法杖免疫。
- 修復了金色史萊姆仇恨範圍的語法錯誤。現在它可以看到8格範圍內的玩家。
- 修復了玩家在鑽石洞穴中昏迷後會在姜島醒來的問題。
- 修復了蘭斯在往返高原時行程有時會出錯的問題。
- 修復了馬龍在4心事件開始時穿過巨石的問題。
- 修復了馬龍喜歡純素甜筒和冰淇淋聖代的問題。
- 修復了克萊爾在6心事件中穿著Joja制服時出現憤怒表情的問題。
- 修復了與玩家結婚的維克多不從沙漠節回家的問題。
- 修復了如果玩家正在與維克多約會,仍會觸發他談論玩家與他母親約會的事件的問題。
- 修復了針對農場幫手觸發的維克多10心事件導致他們卡住的問題。
- 修復了矮人匕首的暴擊機率(1.2% → 12%)。
- 修復了藍鏝魚可在寓言礁(非鹹水區)釣到的問題。
- 修復了阿普勒斯與玩家同住時的各種對話。
- 修復了Joja超市商店中缺失的罌粟種子、麵粉、糖、油、醋、米、草籽以及隨機牆紙/地板的問題。
- 修復了不正確的Joja商店內部ID。
- 修復了邊疆農場玩家圖標追蹤覆蓋其他農場地圖數據的問題。
- 修復了沉浸式農場巴士站傳送數據中的一個拼寫錯誤。
- 修復了沉浸式農場的輕量雜物配置無法正確工作的問題。
- 修復了許多雜項地圖拼接問題。
- 修復了其他小型雜項錯誤。
- 修復了拼寫錯誤。
1.15.10
- 修正了SVE能量描述的一個小錯誤。
1.15.9
- 在"特殊物品與能力"標籤頁中為SVE任務和事件添加了八個新的能力圖標,這些任務和事件會增強玩家或賦予新能力。
- 巨型作物現在可以在格蘭普頓田野種植。
- 傳說金色史萊姆現在增加了仇恨範圍,使其更容易被獵取。
- 提高了卡米拉的橋梁修復任務和巫婆手下祭品任務的交付箱容量。如果任務已激活則不受影響。
- 安迪現在喜歡韭蔥,摩根現在喜愛青蛙。
- 蘇珊的春季第1年介紹信現在改為第10天送達,而非第3天。
- 旅行貨車商人的肖像現在更容易被其他模組製作者定位和修改。
- 削弱了黃瓜。售價降低(45金 → 35金),種子現在更貴(70金 → 150金)。
- 增強了炮台魚和狼鱸的魚塘魚籽生成機率。
- 增強了加爾多蘭巨劍的攻擊速度。此更改不具追溯力。
- 移除了爺爺小棚屋中的SVE原始碼彩蛋。
- 家具目錄2現在與快樂家園設計師模組兼容。
- 修復了摩根10心事件中的一個增強效果錯誤地影響了星之果實而非奶酪的問題。
- 修復了秘密森林中樹樁有時不生成的問題。
- 修復了索菲亞的特殊訂單在第1年出現的問題。
- 修復了牧羊人和雞舍大師技能未正確應用於SVE農場動物的問題。
- 修復了邊疆農場農舍附近一個無法放置建築物的格子。
- 修復了玩家在完成鍋爐房收集包之前就能修復邊疆農場礦車的問題。
- 修復了冬季婚禮上維克多親吻玩家時眼睛睜開的問題。
- 修復了14心事件後,克萊爾在周三婚姻行程中不回家的問題。
- 修復了如果玩家安裝了多配偶模組,蘭斯有時會在農舍卡在牆裡的問題。
- 修復了卡羅琳在Joja事件後的行程和桑迪在巴士站的行程出錯的問題。
- 修復了綠洲磚牆在某些重新著色模組下不改變顏色的問題。
- 修復了格蘭普頓田野中一些無法耕種的格子。
- 修復了高原洞穴中礦石生成在秘密區域並阻擋玩家的問題。
- 修復了在索菲亞家後面的河流中可以釣到河豚魚的問題。
- 修復了在沉浸式農場2重製版中鴨子游出地圖邊界的問題。
- 修復了在沉浸式農場2重製版中貓頭鷹鵰像和膠囊在邊界外區域生成的問題。
- 修復了玩家可以在爺爺的農場從劉易斯處購買多個地契的問題。
- 修復了眾多地圖拼接問題。
版本 1.15.8
- 從SVE溫室布局中移除了一個果樹位置,使其果樹數量與原版+SVE的總數一致。如果玩家希望移動他們的溫室果樹,將需要使用"Let's Move It"模組。
- 熊莓和蘑菇菌落現在有可能在旅行貨車商人處出現,使得可以更早完成SVE的社區中心收集包。
- 安迪和蘇珊的好感度等級現在會受到夏日湯宴結果的影響。
- 沙漠節期間學者關於垃圾桶的問題現在有了準確的數字。
- 降低了SVE垃圾桶的 loot 掉落機率。
- 將所有文本和對話中的"冒險家公會"改為"冒險家公會"(添加了所有格符號)。
- 將炮台魚的難度從"999 混合型"改為"150 衝刺型"。
- 修復了如果玩家沒有看到巫師地下室事件,會導致無法解鎖摩根、與幻象神龕互動、捕捉小貓魚以及使用格蘭普頓田野傳送的軟鎖定問題。
- 修復了在Joja公共工程項目地圖補丁應用後,Joja超市垃圾桶消失的問題。
- 修復了安迪、克萊爾、馬丁和莫里斯不計入自我介紹任務的問題。
- 修復了卡羅琳、馬丁和克萊爾在乘坐巴士時缺少對話的問題。
- 修復了克萊爾第1年和第2年冬季星宴的變體對話相同的問題。
- 修復了與Linux系統大小寫敏感相關的幾個地圖問題。
- 修復了一個循環依賴問題。
- 修復了幾處拼寫錯誤。
1.15.7
- 重新繪製了部分美術資源。
- 在精靈春季場景中添加了'祝尼魔咿噗'。
- 回火銀河武器現在在玩家被擊倒時不再會丟失。此改動僅影響新獲得的回火武器。
- 巫師地下室介紹事件現在在第一年之後或如果玩家已經取回他的魔法墨水,則可能會錯過。
- 深紅荒地的腐化木乃伊和腐化飛蛇現在有機率掉落虛空欣喜和虛空鮭魚壽司。
- 爺爺農場上羅賓的石橋任務線現在可以在一天中更早的時間觸發。
- 重力靈藥的效果持續時間現在與時間流速模組兼容,並且增加了磁性吸附範圍(800 > 999)。
- 提高了矮人的邊疆農場任務線所需的鑽石數量(20 > 36)。
- 提高了吉爾的邊疆農場任務線所需的銅錠和鐵錠數量(12 > 24)。
- 由於傳說魚現在可用於魚塘並能產出有價值的魚籽,因此提高了傳說魚商店的價格。
- 修復了通過亡命徒技能暴擊時,怪物分裂巨劍造成0點傷害的問題。此修復不具追溯性。
- 修復了亞歷克斯拜訪海莉時坐在錯誤坐標的問題。
- 修復了漢克和特雷馮抓住玩家翻垃圾桶時的對話。
- 修復了如果玩家在與斯卡利特約會時與其他NPC結婚,她的父親會出現在每場婚禮上的問題。
- 修復了在IF2R地圖上遊玩時,開場動畫中可能出現的腳本錯誤。
- 修復了海莉14心事件中,室外沙龍桌子與海莉的蛋糕桌重疊的問題。
- 修復了SVE更難的收集包中松焦油的需求數量為"1"而非"3"的問題。
- 修復了如果玩家安裝了動態反射模組,卡利科沙漠的水面貼圖顯示異常的問題。
- 修復了生鏽盾牌捐贈給博物館時,其描述在對話框顯示異常的問題。
- 修復了第三年靈怪 Eve 礦車無法使用的問題。
- 修復了各種地圖拼接問題。
版本 1.15.6
- 為邊疆農場新增了一個名為"移除遮擋後院老鼠雕像的樹木"的配置選項。
- 優化了各種肖像、 tilesheet 和物體的美術資源。
- 莫里斯現在喜歡金錠,塞巴斯蒂安現在喜歡蝌蚪,萊納斯現在不喜歡錢袋。
- 阿普勒斯與玩家同住時,現在在農場擁有一個戶外區域。
- 將露滴莓效果的持續時間延長至三倍,以更好地與"時間流速"模組兼容。
- 黑暗入侵神龕的怪物生成現在從晚上9:00開始,而非晚上10:00。
- 移除了所有與克勞斯和安吉莉卡相關的對話和事件。
- 降低了炮台魚和狼鱸魚塘的魚籽生成機率。
- 略微降低了山谷中的覓食物品刷新率。
- 降低了禁忌迷宮(非挑戰性配置)中沼澤巨像的傷害。
- 修復了如果玩家在NPC房間內睡覺然後關閉遊戲,可能導致在房間內軟鎖定無法移動的問題。
- 修復了SVE的季節性裝飾在姜島和卡利科沙漠顯示為冬季圖形的問題。
- 修復了魚塘中的SVE傳說魚報告種群為1/10而非1/1的問題。此問題僅在玩家清空魚塘時才有影響。
- 修復了在高地矮人供應商過場動畫期間播放高地主題音樂的問題。
- 修復了後林一處綠色雨樹遮擋了阿比蓋爾神龕補丁的問題。
- 修復了阿普勒斯與玩家同住時,缺失露台對話而導致遊戲有時崩潰的問題。
- 修復了在星露谷展覽會評審期間,參與的NPC缺失其對話的問題。
- 修復了在星露谷展覽會和靈怪 Eve 節日期間,秋季落葉補丁未正確應用的問題。
- 修復了如果玩家與蘭斯結婚,SMAPI會關於其配偶房間內光源拋出錯誤的問題。
- 修復了藍月葡萄園路徑和耕種區域中刷新覓食物品的問題。
- 修復了炮台魚和箭頭鯊的魚籽顏色不正確的問題。
- 修復了阿普勒斯在與玩家同住期間的某些日子裡仍會說原版結婚對話的問題。
- 修復了阿普勒斯的喜愛禮物回應總是提及楊桃的問題。
- 修復了沼澤巨像顯示兩個陰影的問題。
- 修復了加爾多蘭寶石的配置問題。
版本 1.15.5
- 在"其他"下載標籤頁下新增了兼容 SDV 1.6.8 版本的構建。
- 為索菲亞添加了一套新的冬季服裝,替換了舊設計。
- 優化了各種 SVE 角色的像素圖與肖像。
- SVE 中的傳說魚現在可以放入魚塘。
- 首領速通模式中的阿波菲斯現在會受到青蛙飾品和冰法杖的影響。
- 霸王雷克斯現在對冰法杖的眩暈效果免疫。
- 金魚現在是 SVE 河流釣魚收集包的一部分。
- 如果玩家安裝了"步行至沙漠"模組,博物館會額外增加兩個展示位。
- 加爾多蘭寶石不再能捐贈給博物館,因此其圖標已從寶石/古物收藏頁面移除。如果玩家已捐贈並嘗試移動它,會導致玩家在博物館移動古物菜單中卡死。玩家可使用新配置選項"加爾多蘭寶石博物館可移動"來再次移動它,並恢復其"寶石"類型。
- 放置在水晶複製機中時,加爾多蘭寶石的生長速度現在比鑽石略快。
- 使用黃油攪拌器加工的牛奶和使用線軸加工的駱駝羊毛現在能正確輸出其品質。
- 在玩家完成邊疆農場的矮人任務線後,更容易觸發後續事件。
- 提高了黃油的售價(200金 > 215金)。
- 略微增加了高地洞穴中的怪物生成數量。
- 減少了高地的夜間怪物生成。
- 移除了高地黑暗史萊姆掉落虛空卵石。
- 從 SVE 工匠收集包中移除了石榴。
- 修復了 SVE 收集包的 i18n 兼容性。
- 修復了銥針武器無法附魔"龍牙"的問題。
- 修復了第二年靈怪 Eve 節礦車無法將玩家帶回迷宮入口的問題。
- 修復了蘭斯8心事件中,儘管就在玩家面前,仍會敲農舍門的問題。
- 修復了若干缺失的 i18n 鍵。
- 修復了地圖拼接問題。
1.15.4
- Added new loot to various garbage cans.
- Added one extra display spot in the Museum.
- Galdoran Gem is now a donatable gem at the Museum and is now giftable.
- Shane now uses his Joja Mart portraits in Morris' heart events.
- Fixed the Enchanted Grove farm warp not warping players back to their farmland.
- Fixed players being unable to talk to Gil at the Adventurer Guild.
- Fixed the Wizard warp to the Witch Hut not working for farmhands.
- Fixed Gars being only 1~4 inches long.
- Fixed miscellaneous dialogues, i18n syntax, and map tiling issues.
1.15.3
- Added compatibility for the official Stardew Valley 1.6.9 update.
- Added a new configuration called "Low Memory Highlands" that massively reduces monster spawns in the Highlands to conserve memory for weak devices.
- Added more detail to various outdoor locations.
- Added a small amount of debris to Cindersap Forest.
- Marnie's farm animals now have a very small chance to escape.
- The final event of the Dwarf desert shortcut questline on Frontier Farm now has a viewport at the new cave location instead of a black screen.
- Changed Frontier Farm's bridge repair patch to trigger at anytime instead of only being at night after questline completion.
- Made the secret pathway to the warp statue on Frontier Farm a little more obvious.
- Removed the secret woods condition for the Frontier Farm minecarts questline.
- Removed hundreds of more path entities from various locations to further help reduce lag and stuttering.
- Reduced stone spawns in the Highlands Cavern.
- Freed a baby cow on Marnie's property that has been trapped in a cliff for half a decade.
- Fixed large crops not growing at Aurora Vineyard, Garden, and the Ferngill Republic Frontier locations.
- Fixed farmhands on horseback being unable to leave Frontier Farm when trying to go to the bus stop.
- Fixed Frontier Farm's "Remove Stone Pathways" config removing various data layers.
- Fixed several tiles on Frontier Farm's sandbox layout that prevented Junimo's from harvesting crops.
- Fixed Magic Lamp and Gold Slime Egg not counting as required shipped objects.
- Fixed Dwarf being blocked by a green rain tree during a character event.
- Fixed Apples having some movie theater reaction dialogue lines copied from Victor.
- Fixed missing Marnie's movement glitching during the grange display judging period.
- Fixed several Joja Emporium, Aurora Vineyard, and Enchanted Grove map patches not appearing for farmhands even when the host player unlocked them.
- Fixed SVE farm configs overwriting the Enchanted Grove farm statue warp patch.
- Fixed SVE Community Center bundles sometimes throwing errors in the SMAPI console regarding (O) format object data.
- Fixed SVE NPCs clipping through player placed furniture during marriage events in the farmhouse.
- Fixed Henchman's 10 heart event missing friendship requirements.
- Fixed incorrect and missing i18n keys so now the Spanish translation doesn't need to manually replace json files.
- Fixed miscellaneous dialogue, i18n syntax, and map tiling issues.
1.15.2
- Added a new configuration called "Low Memory Badlands" which massively reduces monster spawns in the badlands to conserve memory for weak devices.
- Added two new configurations for Frontier Farm called "Remove Eastern Vertical Fences" and "Remove Stone Pathways".
- Added back the eastern vertical fence to the Frontier Farm sandbox layout, but it can be removed using the new config.
- Added SVE legendary fish to Junimo Village and Joja Emporium shops.
- Bears can now be fed golden crackers.
- SVE farm animals are now affected by the Shepherd profession.
- Further reduced the difficulty of the Forbidden Maze. Difficulty is raised by a small margin once players have beaten the Crimson Badlands.
- Reduced Tree Coin spawn rates in the Ferngill Republic Frontier.
- Adjusted the volume of several SVE soundtracks.
- The Winery unlock no longer requires Community Center/Joja Warehouse completion and just requires shipping 500 bottles of wine.
- Removed Red Slime Egg spawns from the Highlands during summer.
- Marlon's 4 heart event can now be triggered during sunny weather.
- Fixed the Winery aging wine 15% slower instead of 15% faster.
- Fixed players receiving ghost mail if the challenging configs were toggled to true.
- Fixed Penny's 8 heart event being triggerable during the Trout Derby.
- Fixed Scarlett missing divorced dialogue.
- Fixed players being unable to trigger the "Legendary Trio" questline if the Distant Lands mod was installed.
- Fixed players waking up the next day on Ginger Island if they passed out at 2am in Galdoran locations.
- Fixed trash cans using incorrect internal IDs.
- Fixed Goldfish not being catchable at Blue Moon Vineyard.
- Fixed miscellaneous map tiling issues.
- Fixed several typos and i18n syntax issues.
1.15.1
- Added a new legendary fish to Fable Reef and a couple other fish in the valley.
- Added three new configs called "Challenging Badlands", "Challenging Marshlands", and "Challenging Highlands Cavern". These settings make SVE combat areas more difficult but increase the rewards - the adventurer's true test. A strong PC is recommended.
- Added hidden trash cans around Stardew Valley.
- Added more detail to several maps.
- Added river sound effects to many outdoor locations.
- Bear's now produce Honey Jars in the Premium Barn overnight instead of digging them up outside. This allows their produce to be auto grabbed.
- Pears, Nectarines, and Persimmons now have a chance to spawn in the farm cave if players chose bats.
- Amber now has a chance to appear in the traveling merchant shop.
- Swamp ghosts and Highlands Cavern bats no longer have a dodge chance.
- Increased Amber artifact and Spring Onion spawn chances.
- Increased Honey Jar sale price from 850g > 1,000g.
- Decreased stamina and health healed from Honey Jars.
- Decreased Bear purchase price from 30,000g > 28,000g.
- Decreased monster spawns and difficulty at the Crimson Badlands, Forbidden Maze, and Highlands Cavern.
- Decreased HP and damage of swamp ghosts, swamp golems, and Highlands Cavern bats.
- Decreased swamp ghost swarm spawn rates.
- Removed 'shadow peep' noises from timed spawns in the Highlands Cavern.
- Removed the east vertical fences for the Frontier Farm sandbox config.
- Removed 2,000 grass entities from various outdoor maps to help reduce lag and stuttering. This is only effective on newly created saves with SVE 1.15.1.
- Non-flyer Crimson Badlands monsters no longer aggro towards players from across the map unless the "Challenging Badlands" setting is toggled.
- Adjusted and tuned various instruments for the Crimson Badlands theme.
- Frontier Farm and Grandpa's Farm larger greenhouse configs now default to "true" and can be overwritten by any other greenhouse mod without config toggling.
- Fixed the Winery not aging wine 15% faster.
- Fixed Yarn being consumable.
- Fixed players being able to enter the Premium Barn while it was still under construction.
- Fixed Henchman's 8 heart part 2 and 10 heart events not being triggerable.
- Fixed Marsh Tonic recipe not being given to players after the Henchman's 4 heart event.
- Fixed Void Mayo Sandwich appearing in the cooking recipe page.
- Fixed large counts of Highlands Cavern monsters clumping up against walls while trying to aggro to players.
- Fixed the Adventurer Guild open hours on the world map.
- Fixed SVE artifact spawns at the Adventurer Summit location.
- Fixed Dulse Seaweed throwing errors when caught via a training rod.
- Fixed several unbuildable tiles on Frontier Farm.
- Fixed grass growing on stone tiles in the animal areas on Frontier Farm.
- Fixed debris spawning in the Ferngill Republic Frontier area on Frontier Farm at the beginning of a new year if players toggled the config to instantly unlock the bridge.
- Fixed players not receiving the Diamond Wand after completing Lance's monster crop questline. Existing saves will need to manually spawn it in via CJB Item Spawner.
- Fixed IF2R warps not working when playing on the sandbox layout.
- Fixed Martin not wearing his work uniform in the movie theater and being able to accept movie invitations during Community Day.
- Fixed Claire's even year variant flower and luau festival dialogue matching Lance's.
- Fixed Grandpa's Shed being permanently unrepairable if players swapped from Grandpa's Farm to Immersive Farm 2 Remastered mid questline.
- Fixed Outdoor Bench not being placeable outside.
- Fixed Lance's 14 heart event missing weather and time conditions.
- Fixed miscellaneous dialogue issues, i18n syntax bugs, and map glitches.