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版本历史

来自星露谷物语扩展百科

Version 1.15.11

  • SVE中的传说鱼现在在鱼塘中能产出更多鱼籽,并且鱼塘会有颜色变化。
  • 魔法杖遗物现在由兰斯亲自交给玩家,而不再是在高原前哨站的宝箱中出现。
  • 为SVE中的各种对象添加了内部上下文标签,以提升模组兼容性。
  • 巫师不再在节日当天拜访玩家以开启魔法森林任务线。
  • 边疆农场的矿车任务现在会在锅炉房收集包完成后的第二天开始。
  • 索菲亚的特殊订单现在只会在玩家解锁姜岛后出现。
  • 降低了建造酿酒厂的成本和所需资源(1,000,000金 → 500,000金)(50个 → 30个小桶),(30个 → 25个铱锭)。
  • 提高了金色史莱姆的速度。
  • 调整了梨树的一些纹理。
  • 传说怪物现在对青蛙饰品和冰法杖免疫。
  • 修复了金色史莱姆仇恨范围的语法错误。现在它可以看到8格范围内的玩家。
  • 修复了玩家在钻石洞穴中昏迷后会在姜岛醒来的问题。
  • 修复了兰斯在往返高原时行程有时会出错的问题。
  • 修复了马龙在4心事件开始时穿过巨石的问题。
  • 修复了马龙喜欢纯素甜筒和冰淇淋圣代的问题。
  • 修复了克莱尔在6心事件中穿着Joja制服时出现愤怒表情的问题。
  • 修复了与玩家结婚的维克多不从沙漠节回家的问题。
  • 修复了如果玩家正在与维克多约会,仍会触发他谈论玩家与他母亲约会的事件的问题。
  • 修复了针对农场帮手触发的维克多10心事件导致他们卡住的问题。
  • 修复了矮人匕首的暴击几率(1.2% → 12%)。
  • 修复了蓝镘鱼可在寓言礁(非咸水区)钓到的问题。
  • 修复了阿普勒斯与玩家同住时的各种对话。
  • 修复了Joja超市商店中缺失的罂粟种子、面粉、糖、油、醋、米、草籽以及随机墙纸/地板的问题。
  • 修复了不正确的Joja商店内部ID。
  • 修复了边疆农场玩家图标追踪覆盖其他农场地图数据的问题。
  • 修复了沉浸式农场巴士站传送数据中的一个拼写错误。
  • 修复了沉浸式农场的轻量杂物配置无法正确工作的问题。
  • 修复了许多杂项地图拼接问题。
  • 修复了其他小型杂项错误。
  • 修复了拼写错误。

Version 1.15.10

  • 修正了SVE能量描述的一个小错误。

Version 1.15.9

  • 在"特殊物品与能力"标签页中为SVE任务和事件添加了八个新的能力图标,这些任务和事件会增强玩家或赋予新能力。
  • 巨型作物现在可以在格兰普顿田野种植。
  • 传说金色史莱姆现在增加了仇恨范围,使其更容易被猎取。
  • 提高了卡米拉的桥梁修复任务和巫婆手下祭品任务的交付箱容量。如果任务已激活则不受影响。
  • 安迪现在喜欢韭葱,摩根现在喜爱青蛙。
  • 苏珊的春季第1年介绍信现在改为第10天送达,而非第3天。
  • 旅行货车商人的肖像现在更容易被其他模组制作者定位和修改。
  • 削弱了黄瓜。售价降低(45金 → 35金),种子现在更贵(70金 → 150金)。
  • 增强了炮台鱼和狼鲈的鱼塘鱼籽生成几率。
  • 增强了加尔多兰巨剑的攻击速度。此更改不具追溯力。
  • 移除了爷爷小棚屋中的SVE源代码彩蛋。
  • 家具目录2现在与快乐家园设计师模组兼容。
  • 修复了摩根10心事件中的一个增强效果错误地影响了星之果实而非奶酪的问题。
  • 修复了秘密森林中树桩有时不生成的问题。
  • 修复了索菲亚的特殊订单在第1年出现的问题。
  • 修复了牧羊人和鸡舍大师技能未正确应用于SVE农场动物的问题。
  • 修复了边疆农场农舍附近一个无法放置建筑物的格子。
  • 修复了玩家在完成锅炉房收集包之前就能修复边疆农场矿车的问题。
  • 修复了冬季婚礼上维克多亲吻玩家时眼睛睁开的问题。
  • 修复了14心事件后,克莱尔在周三婚姻行程中不回家的问题。
  • 修复了如果玩家安装了多配偶模组,兰斯有时会在农舍卡在墙里的问题。
  • 修复了卡罗琳在Joja事件后的行程和桑迪在巴士站的行程出错的问题。
  • 修复了绿洲砖墙在某些重新着色模组下不改变颜色的问题。
  • 修复了格兰普顿田野中一些无法耕种的格子。
  • 修复了高原洞穴中矿石生成在秘密区域并阻挡玩家的问题。
  • 修复了在索菲亚家后面的河流中可以钓到河豚鱼的问题。
  • 修复了在沉浸式农场2重制版中鸭子游出地图边界的问题。
  • 修复了在沉浸式农场2重制版中猫头鹰雕像和胶囊在边界外区域生成的问题。
  • 修复了玩家可以在爷爷的农场从刘易斯处购买多个地契的问题。
  • 修复了众多地图拼接问题。

Version 1.15.8

  • Removed one tree spot from the SVE greenhouse layout, matching the number of fruit trees in vanilla + SVE. Players will need to use the "Let's Move It" mod if they wish to move their greenhouse trees.
  • Bearberry and Mushroom Colony can now appear at the traveling cart merchant, making it possible to complete SVE CC bundles earlier.
  • Andy's and Susan's heart levels are now affected by the Luau results.
  • The Scholar's garbage can question during the desert festival now has accurate numbers.
  • Reduced SVE garbage can loot chances.
  • Changed all text and dialogue of "Adventurer Guild" > "Adventurer's Guild".
  • Changed Turretfish difficulty from 999 mixed > 150 dart.
  • Fixed an issue where players were soft locked from unlocking Morgan, interacting with the Shrine of Illusions, catching the Kittyfish, and Grampleton Field's warp if players didn't see the Wizard's basement event.
  • Fixed the Joja Mart garbage can disappearing after the Joja Public Works Project map patches occurred.
  • Fixed Andy, Claire, Martin, and Morris not counting towards the introductions quest.
  • Fixed Caroline, Martin, and Claire missing dialogue when boarding the bus.
  • Fixed Claire's year 1 and year 2 winter star festival variant dialogue being the same.
  • Fixed Linux case-sensitivity related issues with several maps.
  • Fixed a circular dependency issue.
  • Fixed several typos.

Version 1.15.7

  • Redrew various artwork.
  • Added 'Junimo Meeps' to Sprite Spring.
  • Tempered galaxy weapons are no longer lost when the player is knocked out. This only affects newly acquired tempered weapons.
  • Wizard's basement intro event is now missable after year 1 or if players retrieved his magic ink.
  • Corrupt Mummies and Corrupt Serpents in the Crimson Badlands now have a chance to drop Void Delight and Void Salmon Sushi.
  • Robin's stone bridge questline on Grandpa's Farm can now be triggered earlier in the day.
  • Gravity Elixir's duration time is now compatible with the Time Speed mod and has increased magnetic radius (800 > 999).
  • Increased Dwarf's Frontier Farm questline diamond amount (20 > 36).
  • Increased Gil's Frontier Farm questline copper and iron bar amount (12 > 24).
  • Increased legendary fish shop prices due to them being fish pond compatible now and produce valuable roe.
  • Fixed the Monster Splitter Greatsword dealing 0 damage when critting via the Desperado skill. This fix is not retroactive.
  • Fixed Alex sitting at incorrect coordinates when visiting Haley.
  • Fixed Hank's and Treyvon's dialogues when catching the player digging through their trash.
  • Fixed Scarlett's dad's showing up at every wedding if players were dating her when marrying other NPCs.
  • Fixed an event script error during the opening cutscene if players were playing on IF2R.
  • Fixed outdoor saloon tables clipping into Haley's cake table during her 14 heart event.
  • Fixed Pine Tar in SVE's harder bundles having a quantity of "1" instead of "3".
  • Fixed glitching water tiles at Calico Desert if players had the Dynamic Reflects mod installed.
  • Fixed Rusty Shield's description glitching out of its dialogue box when donated to the museum.
  • Fixed year 3 Spirit's Eve minecart not working.
  • Fixed various map tiling issues.

Version 1.15.6

  • Added a new configuration to Frontier Farm called "Remove Tree Hiding Backyard Mouse Statue".
  • Touched up artwork of various portraits, tilesheets, and objects.
  • Morris now likes Gold Bars, Sebastian now likes Tadpoles, and Linus now dislikes Money Bags.
  • Apples now has an outdoor area on the farm when rooming with the player.
  • Tripled the duration of Dewdrop Berry effects for better compatibility with the "Time Speed" mod.
  • Dark Shrine of Invasion monster spawns now start at 9:00pm instead of 10:00pm.
  • Removed all dialogues and events related to Claus and Angelica.
  • Lowered roe spawn chances for Turretfish and Wolf Snapper fish ponds.
  • Lowered forage spawns in the valley by a small margin.
  • Lowered damage from Swamp Golems in the Forbidden Maze (non-challenging config).
  • Fixed players getting soft locked in NPC rooms if they slept in their bed and then closed the game.
  • Fixed SVE seasonal decorations displaying winter graphics at Ginger Island and Calico Desert.
  • Fixed Legendary SVE fish in fish ponds reporting 1/10 population instead of 1/1. Has no effect unless players vacate their pond.
  • Fixed the Highlands Theme playing during the Highlands Dwarf vendor cutscene.
  • Fixed a green rain tree blocking Abigail's shrine patch at the Backwoods.
  • Fixed Apples missing patio dialogue when rooming with the player that could sometimes crash the game.
  • Fixed participating NPCs during the Stardew Valley Fair grange display judging period missing their dialogues.
  • Fixed fall leaves not patching during the Stardew Valley Fair and Spirit's Eve festivals.
  • Fixed SMAPI throwing errors about light sources in Lance's spouse room if players were married to them.
  • Fixed forage spawning in Blue Moon Vineyard's path and farming area.
  • Fixed Turretfish and Arrowhead Shark having incorrectly colored roe.
  • Fixed Apples saying vanilla marriage dialogue on certain days while rooming with the player.
  • Fixed Apples love gift response always referring to starfruit.
  • Fixed Swamp Golems displaying two shadows.
  • Fixed the Galdoran Gem config.

Version 1.15.5

  • Added a SDV 1.6.8 compatible build under the misc download tab.
  • Added a new winter outfit for Sophia, replacing her old design.
  • Touched up various SVE character sprites and portraits.
  • SVE legendary fish can now be be added to fish ponds.
  • Boss rush Apophis' are now affected by the frog trinket and ice rod.
  • Bully Rex now has stun immunity from the ice rod.
  • Goldfish is now part of the SVE river fishing bundle.
  • 2 extra museum spaces are now added if players have Walk to the Desert installed.
  • Galdoran Gems are no longer donateable to the museum, which removes its icon from the gem/artifact collection pages. If players already donated one to the museum and they attempt to move it, it will soft lock them in the museum move artifact menu. Players can use the new configuration "Galdoran Gem Museum Moveable" to move it again and to give it back its "gem" type.
  • Galdoran Gems now grow a little faster than diamonds when placed in a Crystalarium.
  • Milk processed by Butter Churners and Camel Wool processed by Yarn Spoolers now accurately output their quality.
  • Made it easier to trigger the Dwarf follow up event on Frontier Farm after players completed their questline.
  • Increased Butter sale price from 200g > 215g.
  • Increased Highlands Cavern monster spawns by a small margin.
  • Reduced night monster spawns in the Highlands.
  • Removed void pebble drops from dark slimes in the Highlands.
  • Removed pomegranate from the SVE artisan bundle.
  • Fixed i18n compatibility for SVE bundles.
  • Fixed the Iridium Needle weapon not being Dragon Tooth enchantable.
  • Fixed the year 2 variant spirit's eve festival minecart not taking players back to the maze entrance.
  • Fixed Lance knocking on the farmhouse door despite being in front of the player during his 8 heart event.
  • Fixed several missing i18n keys.
  • Fixed map tiling issues.

Version 1.15.4

  • Added new loot to various garbage cans.
  • Added one extra display spot in the Museum.
  • Galdoran Gem is now a donatable gem at the Museum and is now giftable.
  • Shane now uses his Joja Mart portraits in Morris' heart events.
  • Fixed the Enchanted Grove farm warp not warping players back to their farmland.
  • Fixed players being unable to talk to Gil at the Adventurer Guild.
  • Fixed the Wizard warp to the Witch Hut not working for farmhands.
  • Fixed Gars being only 1~4 inches long.
  • Fixed miscellaneous dialogues, i18n syntax, and map tiling issues.

Version 1.15.3

  • Added compatibility for the official Stardew Valley 1.6.9 update.
  • Added a new configuration called "Low Memory Highlands" that massively reduces monster spawns in the Highlands to conserve memory for weak devices.
  • Added more detail to various outdoor locations.
  • Added a small amount of debris to Cindersap Forest.
  • Marnie's farm animals now have a very small chance to escape.
  • The final event of the Dwarf desert shortcut questline on Frontier Farm now has a viewport at the new cave location instead of a black screen.
  • Changed Frontier Farm's bridge repair patch to trigger at anytime instead of only being at night after questline completion.
  • Made the secret pathway to the warp statue on Frontier Farm a little more obvious.
  • Removed the secret woods condition for the Frontier Farm minecarts questline.
  • Removed hundreds of more path entities from various locations to further help reduce lag and stuttering.
  • Reduced stone spawns in the Highlands Cavern.
  • Freed a baby cow on Marnie's property that has been trapped in a cliff for half a decade.
  • Fixed large crops not growing at Aurora Vineyard, Garden, and the Ferngill Republic Frontier locations.
  • Fixed farmhands on horseback being unable to leave Frontier Farm when trying to go to the bus stop.
  • Fixed Frontier Farm's "Remove Stone Pathways" config removing various data layers.
  • Fixed several tiles on Frontier Farm's sandbox layout that prevented Junimo's from harvesting crops.
  • Fixed Magic Lamp and Gold Slime Egg not counting as required shipped objects.
  • Fixed Dwarf being blocked by a green rain tree during a character event.
  • Fixed Apples having some movie theater reaction dialogue lines copied from Victor.
  • Fixed missing Marnie's movement glitching during the grange display judging period.
  • Fixed several Joja Emporium, Aurora Vineyard, and Enchanted Grove map patches not appearing for farmhands even when the host player unlocked them.
  • Fixed SVE farm configs overwriting the Enchanted Grove farm statue warp patch.
  • Fixed SVE Community Center bundles sometimes throwing errors in the SMAPI console regarding (O) format object data.
  • Fixed SVE NPCs clipping through player placed furniture during marriage events in the farmhouse.
  • Fixed Henchman's 10 heart event missing friendship requirements.
  • Fixed incorrect and missing i18n keys so now the Spanish translation doesn't need to manually replace json files.
  • Fixed miscellaneous dialogue, i18n syntax, and map tiling issues.

Version 1.15.2

  • Added a new configuration called "Low Memory Badlands" which massively reduces monster spawns in the badlands to conserve memory for weak devices.
  • Added two new configurations for Frontier Farm called "Remove Eastern Vertical Fences" and "Remove Stone Pathways".
  • Added back the eastern vertical fence to the Frontier Farm sandbox layout, but it can be removed using the new config.
  • Added SVE legendary fish to Junimo Village and Joja Emporium shops.
  • Bears can now be fed golden crackers.
  • SVE farm animals are now affected by the Shepherd profession.
  • Further reduced the difficulty of the Forbidden Maze. Difficulty is raised by a small margin once players have beaten the Crimson Badlands.
  • Reduced Tree Coin spawn rates in the Ferngill Republic Frontier.
  • Adjusted the volume of several SVE soundtracks.
  • The Winery unlock no longer requires Community Center/Joja Warehouse completion and just requires shipping 500 bottles of wine.
  • Removed Red Slime Egg spawns from the Highlands during summer.
  • Marlon's 4 heart event can now be triggered during sunny weather.
  • Fixed the Winery aging wine 15% slower instead of 15% faster.
  • Fixed players receiving ghost mail if the challenging configs were toggled to true.
  • Fixed Penny's 8 heart event being triggerable during the Trout Derby.
  • Fixed Scarlett missing divorced dialogue.
  • Fixed players being unable to trigger the "Legendary Trio" questline if the Distant Lands mod was installed.
  • Fixed players waking up the next day on Ginger Island if they passed out at 2am in Galdoran locations.
  • Fixed trash cans using incorrect internal IDs.
  • Fixed Goldfish not being catchable at Blue Moon Vineyard.
  • Fixed miscellaneous map tiling issues.
  • Fixed several typos and i18n syntax issues.

Version 1.15.1

  • Added a new legendary fish to Fable Reef and a couple other fish in the valley.
  • Added three new configs called "Challenging Badlands", "Challenging Marshlands", and "Challenging Highlands Cavern". These settings make SVE combat areas more difficult but increase the rewards - the adventurer's true test. A strong PC is recommended.
  • Added hidden trash cans around Stardew Valley.
  • Added more detail to several maps.
  • Added river sound effects to many outdoor locations.
  • Bear's now produce Honey Jars in the Premium Barn overnight instead of digging them up outside. This allows their produce to be auto grabbed.
  • Pears, Nectarines, and Persimmons now have a chance to spawn in the farm cave if players chose bats.
  • Amber now has a chance to appear in the traveling merchant shop.
  • Swamp ghosts and Highlands Cavern bats no longer have a dodge chance.
  • Increased Amber artifact and Spring Onion spawn chances.
  • Increased Honey Jar sale price from 850g > 1,000g.
  • Decreased stamina and health healed from Honey Jars.
  • Decreased Bear purchase price from 30,000g > 28,000g.
  • Decreased monster spawns and difficulty at the Crimson Badlands, Forbidden Maze, and Highlands Cavern.
  • Decreased HP and damage of swamp ghosts, swamp golems, and Highlands Cavern bats.
  • Decreased swamp ghost swarm spawn rates.
  • Removed 'shadow peep' noises from timed spawns in the Highlands Cavern.
  • Removed the east vertical fences for the Frontier Farm sandbox config.
  • Removed 2,000 grass entities from various outdoor maps to help reduce lag and stuttering. This is only effective on newly created saves with SVE 1.15.1.
  • Non-flyer Crimson Badlands monsters no longer aggro towards players from across the map unless the "Challenging Badlands" setting is toggled.
  • Adjusted and tuned various instruments for the Crimson Badlands theme.
  • Frontier Farm and Grandpa's Farm larger greenhouse configs now default to "true" and can be overwritten by any other greenhouse mod without config toggling.
  • Fixed the Winery not aging wine 15% faster.
  • Fixed Yarn being consumable.
  • Fixed players being able to enter the Premium Barn while it was still under construction.
  • Fixed Henchman's 8 heart part 2 and 10 heart events not being triggerable.
  • Fixed Marsh Tonic recipe not being given to players after the Henchman's 4 heart event.
  • Fixed Void Mayo Sandwich appearing in the cooking recipe page.
  • Fixed large counts of Highlands Cavern monsters clumping up against walls while trying to aggro to players.
  • Fixed the Adventurer Guild open hours on the world map.
  • Fixed SVE artifact spawns at the Adventurer Summit location.
  • Fixed Dulse Seaweed throwing errors when caught via a training rod.
  • Fixed several unbuildable tiles on Frontier Farm.
  • Fixed grass growing on stone tiles in the animal areas on Frontier Farm.
  • Fixed debris spawning in the Ferngill Republic Frontier area on Frontier Farm at the beginning of a new year if players toggled the config to instantly unlock the bridge.
  • Fixed players not receiving the Diamond Wand after completing Lance's monster crop questline. Existing saves will need to manually spawn it in via CJB Item Spawner.
  • Fixed IF2R warps not working when playing on the sandbox layout.
  • Fixed Martin not wearing his work uniform in the movie theater and being able to accept movie invitations during Community Day.
  • Fixed Claire's even year variant flower and luau festival dialogue matching Lance's.
  • Fixed Grandpa's Shed being permanently unrepairable if players swapped from Grandpa's Farm to Immersive Farm 2 Remastered mid questline.
  • Fixed Outdoor Bench not being placeable outside.
  • Fixed Lance's 14 heart event missing weather and time conditions.
  • Fixed miscellaneous dialogue issues, i18n syntax bugs, and map glitches.