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Tangobear(留言 | 贡献)2025年11月8日 (六) 16:46的版本 (创建页面,内容为“{{TOC|align=right|limit=2}} ==Version 1.15.11== * SVE legendary fish now produce more roe in fish ponds and have pond colors. * Magic Wand relic is now physically handed to the player by Lance instead of appearing in a chest at his Highlands outpost. * Added internal context tags to various SVE objects for better mod compatibility. * Wizard no longer visits the player to start the Enchanted Grove questline on a festival day. * The Frontier Farm minecart quest w…”)
Version 1.15.11
- SVE legendary fish now produce more roe in fish ponds and have pond colors.
- Magic Wand relic is now physically handed to the player by Lance instead of appearing in a chest at his Highlands outpost.
- Added internal context tags to various SVE objects for better mod compatibility.
- Wizard no longer visits the player to start the Enchanted Grove questline on a festival day.
- The Frontier Farm minecart quest will now always start the day after the boiler room bundle is completed.
- Sophia's special order should now only appear once players have unlocked Ginger Island.
- Reduced the cost and required resources to build the Winery (1,000,000g > 500,000g) (50 > 30 kegs), (30 > 25 iridium bars).
- Increased the speed of the Golden Slime.
- Adjusted some textures on the Pear Tree.
- Legendary monsters are now immune to the Frog Trinket and Ice Rod.
- Fixed Golden Slime's aggro range syntax. It will now see players up to 8 tiles away.
- Fixed players waking up at Ginger Island if they passed out in the Diamond Cavern.
- Fixed Lance's schedule sometimes glitching when walking to and from the Highlands.
- Fixed Marlon walking through a boulder during the beginning of his 4 heart event.
- Fixed Marlon liking Vegan Cone and Ice Cream Sundae.
- Fixed Claire having an angry expression when wearing her Joja uniform during her 6 heart event.
- Fixed Victor not returning home from the desert festival when married to the player.
- Fixed Victor's event where he talks about the player dating his mother from triggering if players are dating him.
- Fixed Victor's 10 heart event for farmhands that caused them to freeze.
- Fixed Dwarf Dagger critical chance (1.2% > 12%).
- Fixed Blue Discus being catchable at Fable Reef (not a salt water fish).
- Fixed various dialogues for Apples when rooming with the player.
- Fixed Poppy Seeds, Flour, Sugar, Oil, Vinegar, Rice, Grass Starter, and random wallpaper/floors missing from the Joja Mart shop.
- Fixed incorrect Joja shop internal IDs.
- Fixed Frontier Farm player icon tracking overwriting other farm map data.
- Fixed a typo in Immersive Farm's Bus Stop warp data.
- Fixed Immersive Farm's light debris configuration not working correctly.
- Fixed many miscellaneous map tiling issues.
- Fixed other small miscellaneous bugs.
- Fixed typos.
Version 1.15.10
- Fixed a minor typo with the SVE power descriptions.
Version 1.15.9
- Added eight new power icons to the "Special Items & Powers" tab for SVE quests and events that buff the player or give them new abilities.
- Giant crops can now be grown in Grampleton Fields.
- The Legendary Golden Slime now has increased aggro range, making it easier to hunt them.
- Increased the drop box capacity for Camilla's bridge repair quest and Henchman's witch offering quest. No affect if the quest is already active.
- Andy now likes spring onions and Morgan now loves frogs.
- Susan's spring year 1 introduction letter is now delivered on the 10th instead of the 3rd.
- The traveling cart merchant portrait is now easier for other modders to target and patch.
- Nerfed cucumbers. Selling price has been decreased (45g > 35g) and seeds are now more expensive (70g > 150g).
- Buffed Turretfish and Wolfsnapper fish pond roe spawn chances.
- Buffed Galdoran Greatsword attack speed. This change is not retroactive.
- Removed the SVE source code easter egg from Grandpa's Shed.
- Furniture Catalogue 2 now has Happy Home Designer compatibility.
- Fixed one of Morgan's 10 heart event buffs affecting Stardrops instead of Cheese.
- Fixed stumps sometimes not spawning in the secret woods.
- Fixed Sophia's special order appearing during year 1.
- Fixed Shepherd and Coopmaster perks not correctly applying to SVE farm animals.
- Fixed one tile on Frontier Farm near the farmhouse that prevented buildings from being placed.
- Fixed players being able to repairing Frontier Farm minecarts before completing the boiler room bundle.
- Fixed Victor's eyes being open when kissing the player during their wedding in the winter season.
- Fixed Claire not coming back home during her Wednesday marriage schedule post 14 heart event.
- Fixed Lance sometimes getting stuck in a wall in the farmhouse if players had a multiple marriages mod installed.
- Fixed Caroline's post Joja schedule and Sandy's schedule glitching at the bus stop.
- Fixed the Oasis brick fences not changing colors for certain recolors.
- Fixed some untillable tiles in Grampleton Fields.
- Fixed ores in the Highlands Cavern spawning in a secret area, blocking players.
- Fixed pufferfish being catchable in the river behind Sophia's home.
- Fixed ducks swimming off the map border on IF2R.
- Fixed owl statues and capsules spawning in out of bound areas on IF2R.
- Fixed players being able to buy multiple property deeds from Lewis on Grandpa's Farm.
- Fixed numerous map tiling errors.
- Fixed many typos.
Version 1.15.8
- Removed one tree spot from the SVE greenhouse layout, matching the number of fruit trees in vanilla + SVE. Players will need to use the "Let's Move It" mod if they wish to move their greenhouse trees.
- Bearberry and Mushroom Colony can now appear at the traveling cart merchant, making it possible to complete SVE CC bundles earlier.
- Andy's and Susan's heart levels are now affected by the Luau results.
- The Scholar's garbage can question during the desert festival now has accurate numbers.
- Reduced SVE garbage can loot chances.
- Changed all text and dialogue of "Adventurer Guild" > "Adventurer's Guild".
- Changed Turretfish difficulty from 999 mixed > 150 dart.
- Fixed an issue where players were soft locked from unlocking Morgan, interacting with the Shrine of Illusions, catching the Kittyfish, and Grampleton Field's warp if players didn't see the Wizard's basement event.
- Fixed the Joja Mart garbage can disappearing after the Joja Public Works Project map patches occurred.
- Fixed Andy, Claire, Martin, and Morris not counting towards the introductions quest.
- Fixed Caroline, Martin, and Claire missing dialogue when boarding the bus.
- Fixed Claire's year 1 and year 2 winter star festival variant dialogue being the same.
- Fixed Linux case-sensitivity related issues with several maps.
- Fixed a circular dependency issue.
- Fixed several typos.
Version 1.15.7
- Redrew various artwork.
- Added 'Junimo Meeps' to Sprite Spring.
- Tempered galaxy weapons are no longer lost when the player is knocked out. This only affects newly acquired tempered weapons.
- Wizard's basement intro event is now missable after year 1 or if players retrieved his magic ink.
- Corrupt Mummies and Corrupt Serpents in the Crimson Badlands now have a chance to drop Void Delight and Void Salmon Sushi.
- Robin's stone bridge questline on Grandpa's Farm can now be triggered earlier in the day.
- Gravity Elixir's duration time is now compatible with the Time Speed mod and has increased magnetic radius (800 > 999).
- Increased Dwarf's Frontier Farm questline diamond amount (20 > 36).
- Increased Gil's Frontier Farm questline copper and iron bar amount (12 > 24).
- Increased legendary fish shop prices due to them being fish pond compatible now and produce valuable roe.
- Fixed the Monster Splitter Greatsword dealing 0 damage when critting via the Desperado skill. This fix is not retroactive.
- Fixed Alex sitting at incorrect coordinates when visiting Haley.
- Fixed Hank's and Treyvon's dialogues when catching the player digging through their trash.
- Fixed Scarlett's dad's showing up at every wedding if players were dating her when marrying other NPCs.
- Fixed an event script error during the opening cutscene if players were playing on IF2R.
- Fixed outdoor saloon tables clipping into Haley's cake table during her 14 heart event.
- Fixed Pine Tar in SVE's harder bundles having a quantity of "1" instead of "3".
- Fixed glitching water tiles at Calico Desert if players had the Dynamic Reflects mod installed.
- Fixed Rusty Shield's description glitching out of its dialogue box when donated to the museum.
- Fixed year 3 Spirit's Eve minecart not working.
- Fixed various map tiling issues.
Version 1.15.6
- Added a new configuration to Frontier Farm called "Remove Tree Hiding Backyard Mouse Statue".
- Touched up artwork of various portraits, tilesheets, and objects.
- Morris now likes Gold Bars, Sebastian now likes Tadpoles, and Linus now dislikes Money Bags.
- Apples now has an outdoor area on the farm when rooming with the player.
- Tripled the duration of Dewdrop Berry effects for better compatibility with the "Time Speed" mod.
- Dark Shrine of Invasion monster spawns now start at 9:00pm instead of 10:00pm.
- Removed all dialogues and events related to Claus and Angelica.
- Lowered roe spawn chances for Turretfish and Wolf Snapper fish ponds.
- Lowered forage spawns in the valley by a small margin.
- Lowered damage from Swamp Golems in the Forbidden Maze (non-challenging config).
- Fixed players getting soft locked in NPC rooms if they slept in their bed and then closed the game.
- Fixed SVE seasonal decorations displaying winter graphics at Ginger Island and Calico Desert.
- Fixed Legendary SVE fish in fish ponds reporting 1/10 population instead of 1/1. Has no effect unless players vacate their pond.
- Fixed the Highlands Theme playing during the Highlands Dwarf vendor cutscene.
- Fixed a green rain tree blocking Abigail's shrine patch at the Backwoods.
- Fixed Apples missing patio dialogue when rooming with the player that could sometimes crash the game.
- Fixed participating NPCs during the Stardew Valley Fair grange display judging period missing their dialogues.
- Fixed fall leaves not patching during the Stardew Valley Fair and Spirit's Eve festivals.
- Fixed SMAPI throwing errors about light sources in Lance's spouse room if players were married to them.
- Fixed forage spawning in Blue Moon Vineyard's path and farming area.
- Fixed Turretfish and Arrowhead Shark having incorrectly colored roe.
- Fixed Apples saying vanilla marriage dialogue on certain days while rooming with the player.
- Fixed Apples love gift response always referring to starfruit.
- Fixed Swamp Golems displaying two shadows.
- Fixed the Galdoran Gem config.
Version 1.15.5
- Added a SDV 1.6.8 compatible build under the misc download tab.
- Added a new winter outfit for Sophia, replacing her old design.
- Touched up various SVE character sprites and portraits.
- SVE legendary fish can now be be added to fish ponds.
- Boss rush Apophis' are now affected by the frog trinket and ice rod.
- Bully Rex now has stun immunity from the ice rod.
- Goldfish is now part of the SVE river fishing bundle.
- 2 extra museum spaces are now added if players have Walk to the Desert installed.
- Galdoran Gems are no longer donateable to the museum, which removes its icon from the gem/artifact collection pages. If players already donated one to the museum and they attempt to move it, it will soft lock them in the museum move artifact menu. Players can use the new configuration "Galdoran Gem Museum Moveable" to move it again and to give it back its "gem" type.
- Galdoran Gems now grow a little faster than diamonds when placed in a Crystalarium.
- Milk processed by Butter Churners and Camel Wool processed by Yarn Spoolers now accurately output their quality.
- Made it easier to trigger the Dwarf follow up event on Frontier Farm after players completed their questline.
- Increased Butter sale price from 200g > 215g.
- Increased Highlands Cavern monster spawns by a small margin.
- Reduced night monster spawns in the Highlands.
- Removed void pebble drops from dark slimes in the Highlands.
- Removed pomegranate from the SVE artisan bundle.
- Fixed i18n compatibility for SVE bundles.
- Fixed the Iridium Needle weapon not being Dragon Tooth enchantable.
- Fixed the year 2 variant spirit's eve festival minecart not taking players back to the maze entrance.
- Fixed Lance knocking on the farmhouse door despite being in front of the player during his 8 heart event.
- Fixed several missing i18n keys.
- Fixed map tiling issues.
Version 1.15.4
- Added new loot to various garbage cans.
- Added one extra display spot in the Museum.
- Galdoran Gem is now a donatable gem at the Museum and is now giftable.
- Shane now uses his Joja Mart portraits in Morris' heart events.
- Fixed the Enchanted Grove farm warp not warping players back to their farmland.
- Fixed players being unable to talk to Gil at the Adventurer Guild.
- Fixed the Wizard warp to the Witch Hut not working for farmhands.
- Fixed Gars being only 1~4 inches long.
- Fixed miscellaneous dialogues, i18n syntax, and map tiling issues.
Version 1.15.3
- Added compatibility for the official Stardew Valley 1.6.9 update.
- Added a new configuration called "Low Memory Highlands" that massively reduces monster spawns in the Highlands to conserve memory for weak devices.
- Added more detail to various outdoor locations.
- Added a small amount of debris to Cindersap Forest.
- Marnie's farm animals now have a very small chance to escape.
- The final event of the Dwarf desert shortcut questline on Frontier Farm now has a viewport at the new cave location instead of a black screen.
- Changed Frontier Farm's bridge repair patch to trigger at anytime instead of only being at night after questline completion.
- Made the secret pathway to the warp statue on Frontier Farm a little more obvious.
- Removed the secret woods condition for the Frontier Farm minecarts questline.
- Removed hundreds of more path entities from various locations to further help reduce lag and stuttering.
- Reduced stone spawns in the Highlands Cavern.
- Freed a baby cow on Marnie's property that has been trapped in a cliff for half a decade.
- Fixed large crops not growing at Aurora Vineyard, Garden, and the Ferngill Republic Frontier locations.
- Fixed farmhands on horseback being unable to leave Frontier Farm when trying to go to the bus stop.
- Fixed Frontier Farm's "Remove Stone Pathways" config removing various data layers.
- Fixed several tiles on Frontier Farm's sandbox layout that prevented Junimo's from harvesting crops.
- Fixed Magic Lamp and Gold Slime Egg not counting as required shipped objects.
- Fixed Dwarf being blocked by a green rain tree during a character event.
- Fixed Apples having some movie theater reaction dialogue lines copied from Victor.
- Fixed missing Marnie's movement glitching during the grange display judging period.
- Fixed several Joja Emporium, Aurora Vineyard, and Enchanted Grove map patches not appearing for farmhands even when the host player unlocked them.
- Fixed SVE farm configs overwriting the Enchanted Grove farm statue warp patch.
- Fixed SVE Community Center bundles sometimes throwing errors in the SMAPI console regarding (O) format object data.
- Fixed SVE NPCs clipping through player placed furniture during marriage events in the farmhouse.
- Fixed Henchman's 10 heart event missing friendship requirements.
- Fixed incorrect and missing i18n keys so now the Spanish translation doesn't need to manually replace json files.
- Fixed miscellaneous dialogue, i18n syntax, and map tiling issues.
Version 1.15.2
- Added a new configuration called "Low Memory Badlands" which massively reduces monster spawns in the badlands to conserve memory for weak devices.
- Added two new configurations for Frontier Farm called "Remove Eastern Vertical Fences" and "Remove Stone Pathways".
- Added back the eastern vertical fence to the Frontier Farm sandbox layout, but it can be removed using the new config.
- Added SVE legendary fish to Junimo Village and Joja Emporium shops.
- Bears can now be fed golden crackers.
- SVE farm animals are now affected by the Shepherd profession.
- Further reduced the difficulty of the Forbidden Maze. Difficulty is raised by a small margin once players have beaten the Crimson Badlands.
- Reduced Tree Coin spawn rates in the Ferngill Republic Frontier.
- Adjusted the volume of several SVE soundtracks.
- The Winery unlock no longer requires Community Center/Joja Warehouse completion and just requires shipping 500 bottles of wine.
- Removed Red Slime Egg spawns from the Highlands during summer.
- Marlon's 4 heart event can now be triggered during sunny weather.
- Fixed the Winery aging wine 15% slower instead of 15% faster.
- Fixed players receiving ghost mail if the challenging configs were toggled to true.
- Fixed Penny's 8 heart event being triggerable during the Trout Derby.
- Fixed Scarlett missing divorced dialogue.
- Fixed players being unable to trigger the "Legendary Trio" questline if the Distant Lands mod was installed.
- Fixed players waking up the next day on Ginger Island if they passed out at 2am in Galdoran locations.
- Fixed trash cans using incorrect internal IDs.
- Fixed Goldfish not being catchable at Blue Moon Vineyard.
- Fixed miscellaneous map tiling issues.
- Fixed several typos and i18n syntax issues.
Version 1.15.1
- Added a new legendary fish to Fable Reef and a couple other fish in the valley.
- Added three new configs called "Challenging Badlands", "Challenging Marshlands", and "Challenging Highlands Cavern". These settings make SVE combat areas more difficult but increase the rewards - the adventurer's true test. A strong PC is recommended.
- Added hidden trash cans around Stardew Valley.
- Added more detail to several maps.
- Added river sound effects to many outdoor locations.
- Bear's now produce Honey Jars in the Premium Barn overnight instead of digging them up outside. This allows their produce to be auto grabbed.
- Pears, Nectarines, and Persimmons now have a chance to spawn in the farm cave if players chose bats.
- Amber now has a chance to appear in the traveling merchant shop.
- Swamp ghosts and Highlands Cavern bats no longer have a dodge chance.
- Increased Amber artifact and Spring Onion spawn chances.
- Increased Honey Jar sale price from 850g > 1,000g.
- Decreased stamina and health healed from Honey Jars.
- Decreased Bear purchase price from 30,000g > 28,000g.
- Decreased monster spawns and difficulty at the Crimson Badlands, Forbidden Maze, and Highlands Cavern.
- Decreased HP and damage of swamp ghosts, swamp golems, and Highlands Cavern bats.
- Decreased swamp ghost swarm spawn rates.
- Removed 'shadow peep' noises from timed spawns in the Highlands Cavern.
- Removed the east vertical fences for the Frontier Farm sandbox config.
- Removed 2,000 grass entities from various outdoor maps to help reduce lag and stuttering. This is only effective on newly created saves with SVE 1.15.1.
- Non-flyer Crimson Badlands monsters no longer aggro towards players from across the map unless the "Challenging Badlands" setting is toggled.
- Adjusted and tuned various instruments for the Crimson Badlands theme.
- Frontier Farm and Grandpa's Farm larger greenhouse configs now default to "true" and can be overwritten by any other greenhouse mod without config toggling.
- Fixed the Winery not aging wine 15% faster.
- Fixed Yarn being consumable.
- Fixed players being able to enter the Premium Barn while it was still under construction.
- Fixed Henchman's 8 heart part 2 and 10 heart events not being triggerable.
- Fixed Marsh Tonic recipe not being given to players after the Henchman's 4 heart event.
- Fixed Void Mayo Sandwich appearing in the cooking recipe page.
- Fixed large counts of Highlands Cavern monsters clumping up against walls while trying to aggro to players.
- Fixed the Adventurer Guild open hours on the world map.
- Fixed SVE artifact spawns at the Adventurer Summit location.
- Fixed Dulse Seaweed throwing errors when caught via a training rod.
- Fixed several unbuildable tiles on Frontier Farm.
- Fixed grass growing on stone tiles in the animal areas on Frontier Farm.
- Fixed debris spawning in the Ferngill Republic Frontier area on Frontier Farm at the beginning of a new year if players toggled the config to instantly unlock the bridge.
- Fixed players not receiving the Diamond Wand after completing Lance's monster crop questline. Existing saves will need to manually spawn it in via CJB Item Spawner.
- Fixed IF2R warps not working when playing on the sandbox layout.
- Fixed Martin not wearing his work uniform in the movie theater and being able to accept movie invitations during Community Day.
- Fixed Claire's even year variant flower and luau festival dialogue matching Lance's.
- Fixed Grandpa's Shed being permanently unrepairable if players swapped from Grandpa's Farm to Immersive Farm 2 Remastered mid questline.
- Fixed Outdoor Bench not being placeable outside.
- Fixed Lance's 14 heart event missing weather and time conditions.
- Fixed miscellaneous dialogue issues, i18n syntax bugs, and map glitches.