模块:GiftsByItem:修订间差异
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local Utils = require("Module:Utils") | |||
local ID = require("Module:ID") | |||
local GiftsByItemData = Utils.LazyLoad('Module:GiftsByItem/data') | |||
local p = {} | local p = {} | ||
-- 预定义排序顺序 | |||
p.predefinedOrder = { | |||
"哈维", "山姆", "谢恩", "亚历克斯", "艾利欧特", | |||
"塞巴斯蒂安", "海莉", "莉亚", "玛鲁", "潘妮", "艾米丽", | |||
"阿比盖尔", "皮埃尔", "卡洛琳", "刘易斯", "玛妮", "罗宾", | |||
"德米特里厄斯", "艾芙琳", "乔治", "贾斯", "文森特", | |||
"乔迪", "肯特", "威利", "格斯", "潘姆", "莱纳斯", "克林特", | |||
"法师", "矮人", "科罗布斯", "桑迪", "雷欧" | |||
} | } | ||
-- | -- 英文到中文的翻译映射表 | ||
p.translation = { | |||
["Alex"] = "亚历克斯", | |||
["Elliott"] = "艾利欧特", | |||
["Harvey"] = "哈维", | |||
["Sam"] = "山姆", | |||
["Sebastian"] = "塞巴斯蒂安", | |||
["Shane"] = "谢恩", | |||
["Abigail"] = "阿比盖尔", | |||
["Emily"] = "艾米丽", | |||
["Haley"] = "海莉", | |||
["Leah"] = "莉亚", | |||
["Maru"] = "玛鲁", | |||
["Penny"] = "潘妮", | |||
["Caroline"] = "卡洛琳", | |||
["Clint"] = "克林特", | |||
["Demetrius"] = "德米特里厄斯", | |||
["Dwarf"] = "矮人", | |||
["Evelyn"] = "艾芙琳", | |||
["George"] = "乔治", | |||
["Gus"] = "格斯", | |||
["Jas"] = "贾斯", | |||
["Jodi"] = "乔迪", | |||
["Kent"] = "肯特", | |||
["Krobus"] = "科罗布斯", | |||
["Leo"] = "雷欧", | |||
["Lewis"] = "刘易斯", | |||
["Linus"] = "莱纳斯", | |||
["Marnie"] = "玛妮", | |||
["Pam"] = "潘姆", | |||
["Pierre"] = "皮埃尔", | |||
["Robin"] = "罗宾", | |||
["Sandy"] = "桑迪", | |||
["Vincent"] = "文森特", | |||
["Willy"] = "威利", | |||
["Wizard"] = "法师" | |||
} | |||
-- 生成中文到英文的反向映射表 | |||
p.original = {} | |||
for en, zh in pairs(p.translation) do p.original[zh] = en end | |||
-- 创建排序索引映射表 | |||
p.orderIndex = {} | |||
for i, name in ipairs(p.predefinedOrder) do p.orderIndex[name] = i end | |||
-- 通用工具函数 | |||
function p.removeDuplicates(list) | |||
local seen = {} | |||
local result = {} | |||
for _, item in ipairs(list) do | |||
if not seen[item] then | |||
table.insert(result, item) | |||
seen[item] = true | |||
end | |||
end | |||
return result | |||
end | |||
function p.translateVillagers(villagers, translationMap) | |||
for i, villager in ipairs(villagers) do | |||
villagers[i] = translationMap[villager] or villager | |||
end | |||
end | |||
function p.customSort(villagers, orderIndexMap) | |||
table.sort(villagers, function(a, b) | |||
local indexA = orderIndexMap[a] or math.huge | |||
local indexB = orderIndexMap[b] or math.huge | |||
return indexA < indexB | |||
end) | |||
end | |||
-- SVE 新增人物 | |||
local newVillagers = { | |||
["Lance"] = "兰斯", ["Magnus"] = "马格努斯", ["Marlon"] = "马龙", | |||
["Martin"] = "马丁", ["Morgan"] = "摩根", ["Morris"] = "莫里斯", | |||
["Olivia"] = "奥利维亚", ["Andy"] = "安迪", ["Scarlett"] = "斯嘉丽", | |||
["Sophia"] = "索菲娅", ["Susan"] = "苏珊", ["Victor"] = "维克多", | |||
["Henchman"] = "仆从", ["Claire"] = "克莱尔", ["Gunther"] = "冈瑟", | |||
["Apples"] = "苹果" | |||
} | |||
local orderAdditions = { | |||
"索菲娅", "维克多", "克莱尔", "马丁", "安迪", "苏珊", "奥利维亚", "兰斯", "斯嘉丽", "莫里斯", "马龙", "冈瑟", "仆从", "马格努斯", "摩根", "苹果" | |||
} | |||
-- 缓存合并后的数据 | |||
local translationMap | |||
local orderList | |||
local originalMap | |||
local orderIndexMap | |||
-- 初始化函数 | |||
local function initializeData() | |||
if translationMap then return end | |||
translationMap = {} | |||
for k, v in pairs(p.translation) do | |||
translationMap[k] = v | |||
end | |||
for k, v in pairs(newVillagers) do | |||
translationMap[k] = v | |||
end | |||
orderList = {} | |||
for _, name in ipairs(p.predefinedOrder) do | |||
table.insert(orderList, name) | |||
end | |||
for _, name in ipairs(orderAdditions) do | |||
table.insert(orderList, name) | |||
end | |||
originalMap = {} | |||
for en, zh in pairs(translationMap) do | |||
originalMap[zh] = en | |||
end | |||
orderIndexMap = {} | |||
for i, name in ipairs(orderList) do | |||
orderIndexMap[name] = i | |||
end | |||
end | |||
-- HTML 生成函数 | |||
function p.generateHTML(villagers, originalMap, linkPrefix) | |||
linkPrefix = linkPrefix or "" -- 默认无前缀 | |||
local result = {} | |||
for i, villager in ipairs(villagers) do | |||
local iconName = originalMap[villager] or villager | |||
local link = villager | |||
local html = string.format( | |||
'<span class="no-wrap">[[File:%s Icon.png|24px|link=%s]] [[%s|%s]]</span>', | |||
iconName, link, link, villager) | |||
table.insert(result, html) | |||
end | |||
return table.concat(result, " • ") | |||
end | |||
-- 通用处理函数 | |||
function p.processVillagers(villagerlist, translationMap, orderIndexMap, | |||
originalMap, linkPrefix) | |||
if not villagerlist then return "" end | |||
-- 解析输入 | |||
local villagers = {} | |||
for villager in villagerlist:gmatch("[^,]+") do | |||
villager = mw.text.trim(villager) | |||
if villager ~= "" then table.insert(villagers, villager) end | |||
end | |||
-- 处理流程 | |||
villagers = p.removeDuplicates(villagers) | |||
table.sort(villagers) -- 先按字母排序 | |||
p.translateVillagers(villagers, translationMap) | |||
p.customSort(villagers, orderIndexMap) | |||
return p.generateHTML(villagers, originalMap, linkPrefix) | |||
end | |||
-- 主函数 | |||
function p.ts(frame) | |||
local villagerlist = frame.args[1] | |||
return p.processVillagers(villagerlist, p.translation, p.orderIndex, | |||
p.original) | |||
end | |||
function p.tssve(frame) | function p.tssve(frame) | ||
initializeData() | |||
local villagerlist = frame.args[1] | local villagerlist = frame.args[1] | ||
return p.processVillagers(villagerlist, translationMap, orderIndexMap, originalMap, "SVE") | |||
end | |||
-- 获取当前模块的处理函数(用于 generateGiftTable 调用) | |||
function p.getCurrentProcessor() return p.tssve end | |||
-- 获取当前模块的 ID 函数(用于 generateGiftTable 调用) | |||
function p.getCurrentIDFunction() return ID.getId end | |||
-- 获取当前模块的数据源(用于 generateGiftTable 调用) | |||
function p.getCurrentDataSource() | |||
return Utils.LazyLoad('Module:GiftsByItem/data') | |||
end | |||
-- 通用的礼物表格生成函数 | |||
function p.generateGiftTableWithProcessor(frame, processorFunc, idFunc, dataSource) | |||
local itemName = frame.args[1] or frame:getParent().args[1] or | |||
mw.title.getCurrentTitle().text | |||
local displayName = frame.args.alt or itemName or '' | |||
if not itemName or itemName == "" then return "" end | |||
local itemID | |||
local itemNameToIDMapping = { | |||
["诡异玩偶(绿)"] = "126", | |||
["诡异玩偶(黄)"] = "127", | |||
["Joja可乐"] = "167", | |||
["垃圾(物品)"] = "168", | |||
["破损的CD"] = "171", | |||
["鱼饵(物品)"] = "685", | |||
["针对性鱼饵"] = "SpecificBait", | |||
["熏鱼"] = "Smoked", | |||
["果干"] = "DriedFruit", | |||
["蘑菇干"] = "DriedMushrooms", | |||
["青蛙蛋"] = "FrogEgg" | |||
} | |||
if itemNameToIDMapping[itemName] then | |||
itemID = itemNameToIDMapping[itemName] | |||
end | |||
if not itemID then | |||
itemID = idFunc(itemName):gsub('%(O%)', ''):gsub('%(TR%)', '') | |||
end | |||
local item = dataSource[itemID] or dataSource[itemName] | |||
if not item then return "" end | |||
local hasPreferences = false | |||
for _, category in ipairs({ "Love", "Like", "Neutral", "Dislike", "Hate" }) do | |||
if item[category] then | |||
local count = 0 | |||
for i, _ in pairs(item[category]) do | |||
if type(i) == "number" and i > 0 then | |||
count = count + 1 | |||
end | |||
end | |||
if | if count > 0 then | ||
hasPreferences = true | |||
break | |||
end | |||
end | |||
end | |||
if not hasPreferences then return "" end | |||
local result = {} | |||
-- 开始构建表格 | |||
table.insert(result, '<table class="wikitable roundedborder">') | |||
table.insert(result, '<tr>') | |||
table.insert(result, '<th colspan="2">收到' .. displayName .. '后</th>') | |||
table.insert(result, '</tr>') | |||
local flag = false | |||
local | |||
for i | if item["Love"] then | ||
local npcList = {} | |||
if | for i, npc in pairs(item["Love"]) do | ||
table.insert( | if type(i) == "number" and i > 0 then | ||
table.insert(npcList, npc) | |||
end | end | ||
end | end | ||
if #npcList > 0 then | |||
flag = true | |||
local | local loveList = table.concat(npcList, ",") | ||
for i | local points = "+80" | ||
if itemName == "星之果茶" or itemName == "StardropTea" then points = "+250" end | |||
local mockFrame = { args = { [1] = loveList } } | |||
local processedList = processorFunc(mockFrame) | |||
table.insert(result, '<tr>') | |||
table.insert(result, | |||
'<th><span class="no-wrap">最爱</span><br><span style="font-size:smaller;">' .. | |||
points .. '</span></th>') | |||
table.insert(result, '<td>' .. processedList .. '</td>') | |||
table.insert(result, '</tr>') | |||
end | |||
end | |||
if item["Like"] then | |||
local npcList = {} | |||
for i, npc in pairs(item["Like"]) do | |||
if type(i) == "number" and i > 0 then | |||
table.insert(npcList, npc) | |||
end | |||
end | |||
if #npcList > 0 then | |||
flag = true | |||
local likeList = table.concat(npcList, ",") | |||
local mockFrame = { args = { [1] = likeList } } | |||
local processedList = processorFunc(mockFrame) | |||
table.insert(result, '<tr>') | |||
table.insert(result, | |||
'<th><span class="no-wrap">喜欢</span><br><span style="font-size:smaller;">+45</span></th>') | |||
table.insert(result, '<td>' .. processedList .. '</td>') | |||
table.insert(result, '</tr>') | |||
end | |||
end | |||
if item["Neutral"] then | |||
local npcList = {} | |||
for i, npc in pairs(item["Neutral"]) do | |||
if type(i) == "number" and i > 0 then | |||
table.insert(npcList, npc) | |||
end | |||
end | end | ||
if #npcList > 0 then | |||
flag = true | |||
local neutralList = table.concat(npcList, ",") | |||
local mockFrame = { args = { [1] = neutralList } } | |||
local processedList = processorFunc(mockFrame) | |||
table.insert(result, '<tr>') | |||
table.insert(result, | |||
'<th><span class="no-wrap">普通</span><br><span style="font-size:smaller;">+20</span></th>') | |||
table.insert(result, '<td>' .. processedList .. '</td>') | |||
table.insert(result, '</tr>') | |||
end | end | ||
end | |||
if item["Dislike"] then | |||
local npcList = {} | |||
for i, npc in pairs(item["Dislike"]) do | |||
if type(i) == "number" and i > 0 then | |||
table.insert(npcList, npc) | |||
end | end | ||
end | |||
end | |||
if #npcList > 0 then | |||
flag = true | |||
local dislikeList = table.concat(npcList, ",") | |||
local mockFrame = { args = { [1] = dislikeList } } | |||
local processedList = processorFunc(mockFrame) | |||
table.insert(result, '<tr>') | |||
table.insert(result, | |||
'<th><span class="no-wrap">不喜欢</span><br><span style="font-size:smaller;">-20</span></th>') | |||
table.insert(result, '<td>' .. processedList .. '</td>') | |||
table.insert(result, '</tr>') | |||
end | |||
end | |||
if item["Hate"] then | |||
local npcList = {} | |||
for i, npc in pairs(item["Hate"]) do | |||
if type(i) == "number" and i > 0 then | |||
table.insert(npcList, npc) | |||
end | |||
end | end | ||
if #npcList > 0 then | |||
flag = true | |||
local hateList = table.concat(npcList, ",") | |||
local mockFrame = { args = { [1] = hateList } } | |||
local processedList = processorFunc(mockFrame) | |||
table.insert(result, '<tr>') | |||
table.insert(result, | |||
'<th><span class="no-wrap">讨厌</span><br><span style="font-size:smaller;">-40</span></th>') | |||
table.insert(result, '<td>' .. processedList .. '</td>') | |||
table.insert(result, '</tr>') | |||
end | |||
end | |||
table.insert(result, '</table>') | |||
if not flag then table.insert(result, '[[分类:礼物喜好解析存在问题的物品]]') end | |||
return table.concat(result, '\n') | |||
end | |||
-- 输出完整的礼物喜好表格 | |||
function p.generateGiftTable(frame) | |||
end -- | return p.generateGiftTableWithProcessor(frame, p.getCurrentProcessor(), p.getCurrentIDFunction(), p.getCurrentDataSource()) | ||
end | |||
-- =p.generateGiftTable { args = { "骆驼毛" } } | |||
return p | return p | ||
2025年12月20日 (六) 23:21的最新版本
描述
当前模块用于物品的人物喜好列表的生成,能够根据导出的数据进行全自动的格式化、排序和输出。
人物按照一定的逻辑排序,此外还对排版显示上进行了一定的优化。
如果该模块存在任何问题,请在{{GiftsByItem}}对应的讨论页中反馈。
模块使用的数据见模块:GiftsByItem/data,相关数据是通过由中文社区维护的模组导出的,相关代码见 Github 仓库中的 GetNPCGiftTastes 部分。
[ 查看 | 编辑 | 历史 | 刷新 ]上述文档的内容来自模块:GiftsByItem/doc。
local Utils = require("Module:Utils")
local ID = require("Module:ID")
local GiftsByItemData = Utils.LazyLoad('Module:GiftsByItem/data')
local p = {}
-- 预定义排序顺序
p.predefinedOrder = {
"哈维", "山姆", "谢恩", "亚历克斯", "艾利欧特",
"塞巴斯蒂安", "海莉", "莉亚", "玛鲁", "潘妮", "艾米丽",
"阿比盖尔", "皮埃尔", "卡洛琳", "刘易斯", "玛妮", "罗宾",
"德米特里厄斯", "艾芙琳", "乔治", "贾斯", "文森特",
"乔迪", "肯特", "威利", "格斯", "潘姆", "莱纳斯", "克林特",
"法师", "矮人", "科罗布斯", "桑迪", "雷欧"
}
-- 英文到中文的翻译映射表
p.translation = {
["Alex"] = "亚历克斯",
["Elliott"] = "艾利欧特",
["Harvey"] = "哈维",
["Sam"] = "山姆",
["Sebastian"] = "塞巴斯蒂安",
["Shane"] = "谢恩",
["Abigail"] = "阿比盖尔",
["Emily"] = "艾米丽",
["Haley"] = "海莉",
["Leah"] = "莉亚",
["Maru"] = "玛鲁",
["Penny"] = "潘妮",
["Caroline"] = "卡洛琳",
["Clint"] = "克林特",
["Demetrius"] = "德米特里厄斯",
["Dwarf"] = "矮人",
["Evelyn"] = "艾芙琳",
["George"] = "乔治",
["Gus"] = "格斯",
["Jas"] = "贾斯",
["Jodi"] = "乔迪",
["Kent"] = "肯特",
["Krobus"] = "科罗布斯",
["Leo"] = "雷欧",
["Lewis"] = "刘易斯",
["Linus"] = "莱纳斯",
["Marnie"] = "玛妮",
["Pam"] = "潘姆",
["Pierre"] = "皮埃尔",
["Robin"] = "罗宾",
["Sandy"] = "桑迪",
["Vincent"] = "文森特",
["Willy"] = "威利",
["Wizard"] = "法师"
}
-- 生成中文到英文的反向映射表
p.original = {}
for en, zh in pairs(p.translation) do p.original[zh] = en end
-- 创建排序索引映射表
p.orderIndex = {}
for i, name in ipairs(p.predefinedOrder) do p.orderIndex[name] = i end
-- 通用工具函数
function p.removeDuplicates(list)
local seen = {}
local result = {}
for _, item in ipairs(list) do
if not seen[item] then
table.insert(result, item)
seen[item] = true
end
end
return result
end
function p.translateVillagers(villagers, translationMap)
for i, villager in ipairs(villagers) do
villagers[i] = translationMap[villager] or villager
end
end
function p.customSort(villagers, orderIndexMap)
table.sort(villagers, function(a, b)
local indexA = orderIndexMap[a] or math.huge
local indexB = orderIndexMap[b] or math.huge
return indexA < indexB
end)
end
-- SVE 新增人物
local newVillagers = {
["Lance"] = "兰斯", ["Magnus"] = "马格努斯", ["Marlon"] = "马龙",
["Martin"] = "马丁", ["Morgan"] = "摩根", ["Morris"] = "莫里斯",
["Olivia"] = "奥利维亚", ["Andy"] = "安迪", ["Scarlett"] = "斯嘉丽",
["Sophia"] = "索菲娅", ["Susan"] = "苏珊", ["Victor"] = "维克多",
["Henchman"] = "仆从", ["Claire"] = "克莱尔", ["Gunther"] = "冈瑟",
["Apples"] = "苹果"
}
local orderAdditions = {
"索菲娅", "维克多", "克莱尔", "马丁", "安迪", "苏珊", "奥利维亚", "兰斯", "斯嘉丽", "莫里斯", "马龙", "冈瑟", "仆从", "马格努斯", "摩根", "苹果"
}
-- 缓存合并后的数据
local translationMap
local orderList
local originalMap
local orderIndexMap
-- 初始化函数
local function initializeData()
if translationMap then return end
translationMap = {}
for k, v in pairs(p.translation) do
translationMap[k] = v
end
for k, v in pairs(newVillagers) do
translationMap[k] = v
end
orderList = {}
for _, name in ipairs(p.predefinedOrder) do
table.insert(orderList, name)
end
for _, name in ipairs(orderAdditions) do
table.insert(orderList, name)
end
originalMap = {}
for en, zh in pairs(translationMap) do
originalMap[zh] = en
end
orderIndexMap = {}
for i, name in ipairs(orderList) do
orderIndexMap[name] = i
end
end
-- HTML 生成函数
function p.generateHTML(villagers, originalMap, linkPrefix)
linkPrefix = linkPrefix or "" -- 默认无前缀
local result = {}
for i, villager in ipairs(villagers) do
local iconName = originalMap[villager] or villager
local link = villager
local html = string.format(
'<span class="no-wrap">[[File:%s Icon.png|24px|link=%s]] [[%s|%s]]</span>',
iconName, link, link, villager)
table.insert(result, html)
end
return table.concat(result, " • ")
end
-- 通用处理函数
function p.processVillagers(villagerlist, translationMap, orderIndexMap,
originalMap, linkPrefix)
if not villagerlist then return "" end
-- 解析输入
local villagers = {}
for villager in villagerlist:gmatch("[^,]+") do
villager = mw.text.trim(villager)
if villager ~= "" then table.insert(villagers, villager) end
end
-- 处理流程
villagers = p.removeDuplicates(villagers)
table.sort(villagers) -- 先按字母排序
p.translateVillagers(villagers, translationMap)
p.customSort(villagers, orderIndexMap)
return p.generateHTML(villagers, originalMap, linkPrefix)
end
-- 主函数
function p.ts(frame)
local villagerlist = frame.args[1]
return p.processVillagers(villagerlist, p.translation, p.orderIndex,
p.original)
end
function p.tssve(frame)
initializeData()
local villagerlist = frame.args[1]
return p.processVillagers(villagerlist, translationMap, orderIndexMap, originalMap, "SVE")
end
-- 获取当前模块的处理函数(用于 generateGiftTable 调用)
function p.getCurrentProcessor() return p.tssve end
-- 获取当前模块的 ID 函数(用于 generateGiftTable 调用)
function p.getCurrentIDFunction() return ID.getId end
-- 获取当前模块的数据源(用于 generateGiftTable 调用)
function p.getCurrentDataSource()
return Utils.LazyLoad('Module:GiftsByItem/data')
end
-- 通用的礼物表格生成函数
function p.generateGiftTableWithProcessor(frame, processorFunc, idFunc, dataSource)
local itemName = frame.args[1] or frame:getParent().args[1] or
mw.title.getCurrentTitle().text
local displayName = frame.args.alt or itemName or ''
if not itemName or itemName == "" then return "" end
local itemID
local itemNameToIDMapping = {
["诡异玩偶(绿)"] = "126",
["诡异玩偶(黄)"] = "127",
["Joja可乐"] = "167",
["垃圾(物品)"] = "168",
["破损的CD"] = "171",
["鱼饵(物品)"] = "685",
["针对性鱼饵"] = "SpecificBait",
["熏鱼"] = "Smoked",
["果干"] = "DriedFruit",
["蘑菇干"] = "DriedMushrooms",
["青蛙蛋"] = "FrogEgg"
}
if itemNameToIDMapping[itemName] then
itemID = itemNameToIDMapping[itemName]
end
if not itemID then
itemID = idFunc(itemName):gsub('%(O%)', ''):gsub('%(TR%)', '')
end
local item = dataSource[itemID] or dataSource[itemName]
if not item then return "" end
local hasPreferences = false
for _, category in ipairs({ "Love", "Like", "Neutral", "Dislike", "Hate" }) do
if item[category] then
local count = 0
for i, _ in pairs(item[category]) do
if type(i) == "number" and i > 0 then
count = count + 1
end
end
if count > 0 then
hasPreferences = true
break
end
end
end
if not hasPreferences then return "" end
local result = {}
-- 开始构建表格
table.insert(result, '<table class="wikitable roundedborder">')
table.insert(result, '<tr>')
table.insert(result, '<th colspan="2">收到' .. displayName .. '后</th>')
table.insert(result, '</tr>')
local flag = false
if item["Love"] then
local npcList = {}
for i, npc in pairs(item["Love"]) do
if type(i) == "number" and i > 0 then
table.insert(npcList, npc)
end
end
if #npcList > 0 then
flag = true
local loveList = table.concat(npcList, ",")
local points = "+80"
if itemName == "星之果茶" or itemName == "StardropTea" then points = "+250" end
local mockFrame = { args = { [1] = loveList } }
local processedList = processorFunc(mockFrame)
table.insert(result, '<tr>')
table.insert(result,
'<th><span class="no-wrap">最爱</span><br><span style="font-size:smaller;">' ..
points .. '</span></th>')
table.insert(result, '<td>' .. processedList .. '</td>')
table.insert(result, '</tr>')
end
end
if item["Like"] then
local npcList = {}
for i, npc in pairs(item["Like"]) do
if type(i) == "number" and i > 0 then
table.insert(npcList, npc)
end
end
if #npcList > 0 then
flag = true
local likeList = table.concat(npcList, ",")
local mockFrame = { args = { [1] = likeList } }
local processedList = processorFunc(mockFrame)
table.insert(result, '<tr>')
table.insert(result,
'<th><span class="no-wrap">喜欢</span><br><span style="font-size:smaller;">+45</span></th>')
table.insert(result, '<td>' .. processedList .. '</td>')
table.insert(result, '</tr>')
end
end
if item["Neutral"] then
local npcList = {}
for i, npc in pairs(item["Neutral"]) do
if type(i) == "number" and i > 0 then
table.insert(npcList, npc)
end
end
if #npcList > 0 then
flag = true
local neutralList = table.concat(npcList, ",")
local mockFrame = { args = { [1] = neutralList } }
local processedList = processorFunc(mockFrame)
table.insert(result, '<tr>')
table.insert(result,
'<th><span class="no-wrap">普通</span><br><span style="font-size:smaller;">+20</span></th>')
table.insert(result, '<td>' .. processedList .. '</td>')
table.insert(result, '</tr>')
end
end
if item["Dislike"] then
local npcList = {}
for i, npc in pairs(item["Dislike"]) do
if type(i) == "number" and i > 0 then
table.insert(npcList, npc)
end
end
if #npcList > 0 then
flag = true
local dislikeList = table.concat(npcList, ",")
local mockFrame = { args = { [1] = dislikeList } }
local processedList = processorFunc(mockFrame)
table.insert(result, '<tr>')
table.insert(result,
'<th><span class="no-wrap">不喜欢</span><br><span style="font-size:smaller;">-20</span></th>')
table.insert(result, '<td>' .. processedList .. '</td>')
table.insert(result, '</tr>')
end
end
if item["Hate"] then
local npcList = {}
for i, npc in pairs(item["Hate"]) do
if type(i) == "number" and i > 0 then
table.insert(npcList, npc)
end
end
if #npcList > 0 then
flag = true
local hateList = table.concat(npcList, ",")
local mockFrame = { args = { [1] = hateList } }
local processedList = processorFunc(mockFrame)
table.insert(result, '<tr>')
table.insert(result,
'<th><span class="no-wrap">讨厌</span><br><span style="font-size:smaller;">-40</span></th>')
table.insert(result, '<td>' .. processedList .. '</td>')
table.insert(result, '</tr>')
end
end
table.insert(result, '</table>')
if not flag then table.insert(result, '[[分类:礼物喜好解析存在问题的物品]]') end
return table.concat(result, '\n')
end
-- 输出完整的礼物喜好表格
function p.generateGiftTable(frame)
return p.generateGiftTableWithProcessor(frame, p.getCurrentProcessor(), p.getCurrentIDFunction(), p.getCurrentDataSource())
end
-- =p.generateGiftTable { args = { "骆驼毛" } }
return p